As much as I was an oWoD fan in my late teens, early twenties, I never was a huge fan of the rules. Now, I have played in a Dresden Files campaign that used Mage: the Awakening rules back in 2010, and I found the rules worked. The whole Atlantis theme seemed ridiculous to me. I bounced off strongly from the background. I had also read the promo booklet of Mage: the Awakening. I thought that was an amazing take on the fae. I had also read the introduction to Changeling: the Lost and some promo booklet. I had read the first half of The World of Darkness and generally liked the new incarnation of the rules. #NEW WORLD OF DARKNESS VAMPIRE COMBAT CRACK#It’s finally time to crack them open and see what Requiem and the Lost is actually about.īefore we go on, let’s talk about my preconceptions. Cue to not reading any RPG books for ten years. Well, I did read the first half of The World of Darkness, but I was happy enough with “Old" World of Darkness to not move on. For some reason, I never got to actually reading them. I bought them, and later when I earned more money also got the complete run of Changeling: the Lost because that sounded amazing. I was excited at first, and the original core book and Vampire: the Requiem came at a low price. Something tells me they will not be as amazing as I hope them to be.Īnd then the "new" world of darkness came along. I was happy that White Wolf managed to pull it off, though I actually have not read any of the end of days supplements or novels. I’ve only read the Wraith core book and never touched Mummy or Demon because the premise didn’t appeal to me. I love the idea of Changeling and read about half of the books but never played it. I have most of Werewolf and read about half of it. It’s one of my two favorite RPGs, the other one being Warhammer Fantasy Roleplay. So I have almost all Mage books - except Revised Order of Hermes - including the novels, and read most of it. I joined a great Mage group in 2000 and played with them in different campaigns until around 2010, when I moved to another state, where I promptly started a new group. For myself, it was rather Werewolf and Mage. I’ve read maybe a third of the Vampire books, borrowed from Jan. My friend Jan did that, and we had a long Vampire: the Dark Ages campaign. I first got the Vampire quickstart and we played Vampire a bit, though I never bought the books. I was still a teenager and had a sheltered upbringing, so this was one of my first contact to horror and, well, "mature themes". After getting into RPGs in 1994 and some bouncing around systems, I became a big fan of the World of Darkness line in 1998. I know the line is now called Chronicles of Darkness, but it will be “new WoD” for me forever, even though the initial books are 18 years old. While I'm perfectly aware that oWoD isn't without flaws, I don't view the more or less complete gutting of the combat systems perpetrated in Requiem as a net improvement.In this WIR, I am going to read some “New World of Darkness” 1st edition books I have lying around. Because there's less variability in the defense mechanics, fewer ways to both inflict and avoid damage, and in general less complexity, the combat is somewhat dull and staid. Because it's not so easy to break into little pieces by going five times at ocne. As for suitability to running in play by post, I was not aware that was an ironclad caveat of the original poster.Ĭombat in nWoD is more balanced. Welcome to the internet, people may disagree with you. It's a value judgement that I do not share. The term I am objecting to is 'Far, far superior'. Just because the system is less complex or involves fewer rolls does not make it better. OWoD adds Soak rolls, multiple combat rounds for things like Celerity - it'd be far harder to run via a forum game via OWoD than NWoD rules would. NWoD has you rolling your dice pool against a status TN.
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